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3D Modelling - (Pirate) Ship (2016) - 2019 Rework available!

Update: The retextured, slightly modified 2019 model is now available at https://www.artstation.com/artwork/YadqJY :) !
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Screenshots of the first model I did in Maya back in late 2016 in my 2nd year of uni, where we were tasked with creating some kind of environment (and a character head sculpt, not shown here :)). I decided I'd try and do a ship in relation to my personal project 'Legends of Erayfen', using the gorgeous artbook of 'Assassin's Creed Black Flag' and some scaled models of ships as reference & inspiration :P

Learned a lot with that project! Definitely not perfect, but since I still like it I've decided to rework it here and there during my free time (very slowly xD). So here are screenshots of how it looked like last winter before I did some more modifications :) Hopefully will get around to finishing its rework sometime in 2019 :P !

Also available on my Behance profile at: https://www.behance.net/gallery/60257767/3D-Modelling-Ship-(2016-ReWork-In-Progress)

Untextured basic render of the Model from 2016.

Untextured basic render of the Model from 2016.

Orthographic views of Model from 2016 with the original textures (Screenshots from within Maya, no render)

Orthographic views of Model from 2016 with the original textures (Screenshots from within Maya, no render)

Model from 2016 with the original textures (Screenshot from within Maya, no render)

Model from 2016 with the original textures (Screenshot from within Maya, no render)

Back of Model from 2016 with the original textures (Screenshot from within Maya, no render)

Back of Model from 2016 with the original textures (Screenshot from within Maya, no render)

View from fore deck; Model from 2016 with the original textures (Screenshot from within Maya, no render)

View from fore deck; Model from 2016 with the original textures (Screenshot from within Maya, no render)

View from behind; Model from 2016 with the original textures (Screenshot from within Maya, no render)

View from behind; Model from 2016 with the original textures (Screenshot from within Maya, no render)

Ship view  01 - Wireframe, Model from 2016 (Screenshot from within Maya, no render)

Ship view 01 - Wireframe, Model from 2016 (Screenshot from within Maya, no render)

Ship view 02 - Wireframe, Model from 2016 (Screenshot from within Maya, no render)

Ship view 02 - Wireframe, Model from 2016 (Screenshot from within Maya, no render)

Ship view 03 - Wireframe, Model from 2016 (Screenshot from within Maya, no render)

Ship view 03 - Wireframe, Model from 2016 (Screenshot from within Maya, no render)

Ship view 04 (front) - Wireframe, Model from 2016 (Screenshot from within Maya, no render)

Ship view 04 (front) - Wireframe, Model from 2016 (Screenshot from within Maya, no render)

View from main deck looking towards front of ship - Wireframe, Model from 2016 (Screenshot from within Maya, no render)

View from main deck looking towards front of ship - Wireframe, Model from 2016 (Screenshot from within Maya, no render)

Deck view 01 - Wireframe, Model from 2016 (Screenshot from within Maya, no render)

Deck view 01 - Wireframe, Model from 2016 (Screenshot from within Maya, no render)

Deck view 02 - Wireframe, Model from 2016 (Screenshot from within Maya, no render)

Deck view 02 - Wireframe, Model from 2016 (Screenshot from within Maya, no render)

Deck view 03 - Wireframe, Model from 2016 (Screenshot from within Maya, no render)

Deck view 03 - Wireframe, Model from 2016 (Screenshot from within Maya, no render)

Mast view 01 - Wireframe, Model from 2016 (Screenshot from within Maya, no render)

Mast view 01 - Wireframe, Model from 2016 (Screenshot from within Maya, no render)

Masts view 02 - Wireframe, Model from 2016 (Screenshot from within Maya, no render)

Masts view 02 - Wireframe, Model from 2016 (Screenshot from within Maya, no render)